Namespace UnityEngine.Experimental.Rendering.Universal
Classes
CinemachineUniversalPixelPerfect
(Deprecated) An add-on module for Cinemachine Virtual Camera that tweaks the orthographic size of the virtual camera. It detects the presence of the Pixel Perfect Camera component and use the settings from that Pixel Perfect Camera to correct the orthographic size so that pixel art sprites would appear pixel perfect when the virtual camera becomes live.
CompositeShadowCaster2D
Light2D
Class Light2D
is a 2D light which can be used with the 2D Renderer.
PixelPerfectCamera
The Pixel Perfect Camera component ensures your pixel art remains crisp and clear at different resolutions, and stable in motion.
Renderer2DData
RenderObjects
RenderObjects.CustomCameraSettings
RenderObjects.FilterSettings
RenderObjects.RenderObjectsSettings
RenderObjectsPass
ShadowCaster2D
Class ShadowCaster2D
contains properties used for shadow casting
ShadowCasterGroup2D
Structs
Light2DBlendStyle
Enums
Light2D.LightType
an enumeration of the types of light