Class BaseShaderGUI
Inheritance
BaseShaderGUI
Inherited Members
UnityEditor.ShaderGUI.OnMaterialInteractivePreviewGUI(UnityEditor.MaterialEditor, UnityEngine.Rect, UnityEngine.GUIStyle)
Syntax
public abstract class BaseShaderGUI : ShaderGUI
Fields
m_FirstTimeApply
Declaration
public bool m_FirstTimeApply
Field Value
Properties
alphaClipProp
Declaration
protected MaterialProperty alphaClipProp { get; set; }
Property Value
alphaCutoffProp
Declaration
protected MaterialProperty alphaCutoffProp { get; set; }
Property Value
baseColorProp
Declaration
protected MaterialProperty baseColorProp { get; set; }
Property Value
baseMapProp
Declaration
protected MaterialProperty baseMapProp { get; set; }
Property Value
blendModeProp
Declaration
protected MaterialProperty blendModeProp { get; set; }
Property Value
cullingProp
Declaration
protected MaterialProperty cullingProp { get; set; }
Property Value
emissionColorProp
Declaration
protected MaterialProperty emissionColorProp { get; set; }
Property Value
emissionMapProp
Declaration
protected MaterialProperty emissionMapProp { get; set; }
Property Value
Declaration
protected string headerStateKey { get; }
Property Value
materialEditor
Declaration
protected MaterialEditor materialEditor { get; set; }
Property Value
queueOffsetProp
Declaration
protected MaterialProperty queueOffsetProp { get; set; }
Property Value
receiveShadowsProp
Declaration
protected MaterialProperty receiveShadowsProp { get; set; }
Property Value
surfaceTypeProp
Declaration
protected MaterialProperty surfaceTypeProp { get; set; }
Property Value
Methods
Declaration
public void DoPopup(GUIContent label, MaterialProperty property, string[] options)
Parameters
Declaration
public static void DoPopup(GUIContent label, MaterialProperty property, string[] options, MaterialEditor materialEditor)
Parameters
DrawAdditionalFoldouts(Material)
Declaration
public virtual void DrawAdditionalFoldouts(Material material)
Parameters
DrawAdvancedOptions(Material)
Declaration
public virtual void DrawAdvancedOptions(Material material)
Parameters
DrawBaseProperties(Material)
Declaration
public virtual void DrawBaseProperties(Material material)
Parameters
DrawEmissionProperties(Material, Boolean)
Declaration
protected virtual void DrawEmissionProperties(Material material, bool keyword)
Parameters
DrawNormalArea(MaterialEditor, MaterialProperty, MaterialProperty)
Declaration
public static void DrawNormalArea(MaterialEditor materialEditor, MaterialProperty bumpMap, MaterialProperty bumpMapScale = null)
Parameters
DrawQueueOffsetField()
Declaration
protected void DrawQueueOffsetField()
Declaration
public virtual void DrawSurfaceInputs(Material material)
Parameters
DrawSurfaceOptions(Material)
Declaration
public virtual void DrawSurfaceOptions(Material material)
Parameters
DrawTileOffset(MaterialEditor, MaterialProperty)
Declaration
protected static void DrawTileOffset(MaterialEditor materialEditor, MaterialProperty textureProp)
Parameters
FindProperties(MaterialProperty[])
Declaration
public virtual void FindProperties(MaterialProperty[] properties)
Parameters
FindProperty(String, MaterialProperty[])
Declaration
public static MaterialProperty FindProperty(string propertyName, MaterialProperty[] properties)
Parameters
Returns
FindProperty(String, MaterialProperty[], Boolean)
Declaration
public static MaterialProperty FindProperty(string propertyName, MaterialProperty[] properties, bool propertyIsMandatory)
Parameters
Returns
MaterialChanged(Material)
Declaration
public abstract void MaterialChanged(Material material)
Parameters
OnGUI(MaterialEditor, MaterialProperty[])
Declaration
public override void OnGUI(MaterialEditor materialEditorIn, MaterialProperty[] properties)
Parameters
Overrides
OnOpenGUI(Material, MaterialEditor)
Declaration
public virtual void OnOpenGUI(Material material, MaterialEditor materialEditor)
Parameters
SetMaterialKeywords(Material, Action<Material>, Action<Material>)
Declaration
public static void SetMaterialKeywords(Material material, Action<Material> shadingModelFunc = null, Action<Material> shaderFunc = null)
Parameters
SetupMaterialBlendMode(Material)
Declaration
public static void SetupMaterialBlendMode(Material material)
Parameters
ShaderPropertiesGUI(Material)
Declaration
public void ShaderPropertiesGUI(Material material)
Parameters
TextureColorProps(MaterialEditor, GUIContent, MaterialProperty, MaterialProperty, Boolean)
Declaration
public static Rect TextureColorProps(MaterialEditor materialEditor, GUIContent label, MaterialProperty textureProp, MaterialProperty colorProp, bool hdr = false)
Parameters
Returns
TwoFloatSingleLine(GUIContent, MaterialProperty, GUIContent, MaterialProperty, GUIContent, MaterialEditor, Single)
Declaration
public static void TwoFloatSingleLine(GUIContent title, MaterialProperty prop1, GUIContent prop1Label, MaterialProperty prop2, GUIContent prop2Label, MaterialEditor materialEditor, float labelWidth = 30F)
Parameters