Enum RenderPassEvent
Controls when the render pass executes.
Namespace: UnityEngine.Rendering.Universal
Syntax
[MovedFrom("UnityEngine.Rendering.LWRP")]
public enum RenderPassEvent
Fields
Name | Description | Value |
---|---|---|
BeforeRendering | 0 | |
BeforeRenderingShadows | 50 | |
AfterRenderingShadows | 100 | |
BeforeRenderingPrepasses | 150 | |
AfterRenderingPrePasses | 200 | |
BeforeRenderingOpaques | 250 | |
AfterRenderingOpaques | 300 | |
BeforeRenderingSkybox | 350 | |
AfterRenderingSkybox | 400 | |
BeforeRenderingTransparents | 450 | |
AfterRenderingTransparents | 500 | |
BeforeRenderingPostProcessing | 550 | |
AfterRenderingPostProcessing | 600 | |
AfterRendering | 1000 |