Enum DebugMipInfoMode
Debug modes for texture mipmaps.
Namespace: UnityEngine.Rendering.Universal
Assembly: Unity.RenderPipeline.Universal.ShaderLibrary.dll
Syntax
[GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "C:\\temp\\com.unity.render-pipelines.universal@15.0\\Library\\PackageCache\\com.unity.render-pipelines.universal@15.0.7\\ShaderLibrary\\Debug\\DebugViewEnums.cs")]
public enum DebugMipInfoMode
Fields
| Name | Description |
|---|---|
| Count | Display the amount of mip levels available. |
| Level | Display the mipmap level sampled. |
| None | No mipmap debug. |
| Ratio | Display the mip ratio. |