Requirements and Set-up of materials and Shader
Required Installations
- Lightweight Render Pipeline version 6.7 or higher (available via the Package Manager)
- Unity 2019.2.0b1 or later
Configuring the 2D Renderer
- Create a new Pipeline Asset by going to the Assets menu and selecting Create > Rendering > Lightweight Render Pipeline > Pipeline Asset
- Create a new 2D Renderer by going to the Assets menu and selecting Create > Rendering > Lightweight Render Pipeline > 2D Renderer
Select the Pipeline Asset and set its Renderer Type to Custom.
Drag the 2D Renderer Asset onto the Data box, or select the circle icon to the right of the box to open the Select Object window, then select the 2D Renderer Asset from the list.
- Go to Edit > Project Settings, and select the Graphics category. Set the Scriptable Render Pipeline Settings __to your created __Pipeline Asset __by dragging the Asset directly onto the box, or by selecting the circle icon to the right of the box to open the __Select Object window and selecting the Asset from the list.
The 2D Renderer should now be configured for your Project.