- UnityEditor
-
UnityEditor.Rendering.LWRP
- AutodeskInteractiveUpgrader
- ForwardRendererDataEditor
- LightweightRenderPipelineAssetEditor
- LWRPAdditionLightDataEditor
- ParticleUpgrader
- ReflectionSource
- ScriptableRendererDataEditor
- SmoothnessSource
- SpecularSource
- StandardUpgrader
- SupportedUpgradeParams
- TerrainUpgrader
- UpgradeBlendMode
- UpgradeParams
- UpgradeSurfaceType
-
UnityEditor.Rendering.LWRP.ShaderGUI
- BakedLitGUI
- BakedLitGUI.BakedLitProperties
- LitGUI
- LitGUI.LitProperties
- LitGUI.SmoothnessMapChannel
- LitGUI.Styles
- LitGUI.WorkflowMode
- ParticleGUI
- ParticleGUI.ColorMode
- ParticleGUI.ParticleProperties
- ParticleGUI.Styles
- SimpleLitGUI
- SimpleLitGUI.SimpleLitProperties
- SimpleLitGUI.SmoothnessMapChannel
- SimpleLitGUI.SpecularSource
- SimpleLitGUI.Styles
-
UnityEngine.Rendering.LWRP
- CameraData
- CameraOverrideOption
- Downsampling
- ForwardRendererData
- LightData
- LightRenderingMode
- LightweightRenderPipeline
- LightweightRenderPipelineAsset
- LightweightRenderPipelineEditorResources
- LWRPAdditionalCameraData
- LWRPAdditionalLightData
- MixedLightingSetup
- MsaaQuality
- RendererOverrideOption
- RendererType
- RenderingData
- RenderingUtils
- RenderPassEvent
- RenderTargetHandle
- SampleCount
- ScriptableRenderer
- ScriptableRendererData
- ScriptableRendererFeature
- ScriptableRenderPass
- ShaderKeywordStrings
- ShaderPathID
- ShaderUtils
- ShaderVariantLogLevel
- ShadowCascadesOption
- ShadowData
- ShadowQuality
- ShadowResolution
- ShadowSliceData
- ShadowUtils