Class ShaderUtils
Inheritance
System.Object
ShaderUtils
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEngine.Rendering.LWRP
Syntax
public static class ShaderUtils
Methods
GetEnumFromPath(String)
Declaration
public static ShaderPathID GetEnumFromPath(string path)
Parameters
Type | Name | Description |
---|---|---|
System.String | path |
Returns
Type | Description |
---|---|
ShaderPathID |
GetShaderPath(ShaderPathID)
Declaration
public static string GetShaderPath(ShaderPathID id)
Parameters
Type | Name | Description |
---|---|---|
ShaderPathID | id |
Returns
Type | Description |
---|---|
System.String |
IsLWShader(Shader)
Declaration
public static bool IsLWShader(Shader shader)
Parameters
Type | Name | Description |
---|---|---|
Shader | shader |
Returns
Type | Description |
---|---|
System.Boolean |