Class ScriptableRenderer
Inheritance
System.Object
ScriptableRenderer
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Syntax
public sealed class ScriptableRenderer
Constructors
ScriptableRenderer(LightweightRenderPipelineAsset)
Declaration
public ScriptableRenderer(LightweightRenderPipelineAsset pipelineAsset)
Parameters
Properties
maxPerObjectAdditionalLights
Declaration
public int maxPerObjectAdditionalLights { get; }
Property Value
Type |
Description |
System.Int32 |
|
maxVisibleAdditionalLights
Declaration
public int maxVisibleAdditionalLights { get; }
Property Value
Type |
Description |
System.Int32 |
|
perObjectLightIndices
Declaration
public ComputeBuffer perObjectLightIndices { get; }
Property Value
Type |
Description |
ComputeBuffer |
|
postProcessingContext
Declaration
public PostProcessRenderContext postProcessingContext { get; }
Property Value
Type |
Description |
PostProcessRenderContext |
|
useStructuredBufferForLights
Declaration
public static bool useStructuredBufferForLights { get; }
Property Value
Type |
Description |
System.Boolean |
|
Methods
Clear()
Declaration
CopyTexture(CommandBuffer, RenderTargetIdentifier, RenderTargetIdentifier, Material)
Declaration
public static void CopyTexture(CommandBuffer cmd, RenderTargetIdentifier source, RenderTargetIdentifier dest, Material material)
Parameters
Type |
Name |
Description |
CommandBuffer |
cmd |
|
RenderTargetIdentifier |
source |
|
RenderTargetIdentifier |
dest |
|
Material |
material |
|
CreateRenderTextureDescriptor(ref CameraData, Single)
Declaration
public static RenderTextureDescriptor CreateRenderTextureDescriptor(ref CameraData cameraData, float scaler = 1F)
Parameters
Type |
Name |
Description |
CameraData |
cameraData |
|
System.Single |
scaler |
|
Returns
Type |
Description |
RenderTextureDescriptor |
|
Dispose()
Declaration
EnqueuePass(ScriptableRenderPass)
Declaration
public void EnqueuePass(ScriptableRenderPass pass)
Parameters
Execute(ScriptableRenderContext, ref RenderingData)
Declaration
public void Execute(ScriptableRenderContext context, ref RenderingData renderingData)
Parameters
Type |
Name |
Description |
ScriptableRenderContext |
context |
|
RenderingData |
renderingData |
|
GetCameraClearFlag(Camera)
Declaration
public static ClearFlag GetCameraClearFlag(Camera camera)
Parameters
Type |
Name |
Description |
Camera |
camera |
|
Returns
Type |
Description |
ClearFlag |
|
GetMaterial(MaterialHandle)
Declaration
public Material GetMaterial(MaterialHandle handle)
Parameters
Returns
Type |
Description |
Material |
|
GetPerObjectLightFlags(Int32, Int32)
Declaration
public static PerObjectData GetPerObjectLightFlags(int mainLightIndex, int additionalLightsCount)
Parameters
Type |
Name |
Description |
System.Int32 |
mainLightIndex |
|
System.Int32 |
additionalLightsCount |
|
Returns
Type |
Description |
PerObjectData |
|
RenderFullscreenQuad(CommandBuffer, Material, MaterialPropertyBlock, Int32)
Declaration
public static void RenderFullscreenQuad(CommandBuffer cmd, Material material, MaterialPropertyBlock properties = null, int shaderPassId = 0)
Parameters
Type |
Name |
Description |
CommandBuffer |
cmd |
|
Material |
material |
|
MaterialPropertyBlock |
properties |
|
System.Int32 |
shaderPassId |
|
RenderObjectsWithError(ScriptableRenderContext, ref CullingResults, Camera, FilteringSettings, SortingCriteria)
Declaration
public void RenderObjectsWithError(ScriptableRenderContext context, ref CullingResults cullResults, Camera camera, FilteringSettings filterSettings, SortingCriteria sortFlags)
Parameters
Type |
Name |
Description |
ScriptableRenderContext |
context |
|
CullingResults |
cullResults |
|
Camera |
camera |
|
FilteringSettings |
filterSettings |
|
SortingCriteria |
sortFlags |
|
RenderPostProcess(CommandBuffer, ref CameraData, RenderTextureFormat, RenderTargetIdentifier, RenderTargetIdentifier, Boolean)
Declaration
public void RenderPostProcess(CommandBuffer cmd, ref CameraData cameraData, RenderTextureFormat colorFormat, RenderTargetIdentifier source, RenderTargetIdentifier dest, bool opaqueOnly)
Parameters
Type |
Name |
Description |
CommandBuffer |
cmd |
|
CameraData |
cameraData |
|
RenderTextureFormat |
colorFormat |
|
RenderTargetIdentifier |
source |
|
RenderTargetIdentifier |
dest |
|
System.Boolean |
opaqueOnly |
|
RenderPostProcess(CommandBuffer, ref CameraData, RenderTextureFormat, RenderTargetIdentifier, RenderTargetIdentifier, Boolean, Boolean)
Declaration
public void RenderPostProcess(CommandBuffer cmd, ref CameraData cameraData, RenderTextureFormat colorFormat, RenderTargetIdentifier source, RenderTargetIdentifier dest, bool opaqueOnly, bool flip)
Parameters
Type |
Name |
Description |
CommandBuffer |
cmd |
|
CameraData |
cameraData |
|
RenderTextureFormat |
colorFormat |
|
RenderTargetIdentifier |
source |
|
RenderTargetIdentifier |
dest |
|
System.Boolean |
opaqueOnly |
|
System.Boolean |
flip |
|
SetupPerObjectLightIndices(ref CullingResults, ref LightData)
Declaration
public void SetupPerObjectLightIndices(ref CullingResults cullResults, ref LightData lightData)
Parameters
Type |
Name |
Description |
CullingResults |
cullResults |
|
LightData |
lightData |
|