Class ScriptableRenderer
Inheritance
System.Object
ScriptableRenderer
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Syntax
public sealed class ScriptableRenderer
Constructors
ScriptableRenderer(LightweightRenderPipelineAsset)
Declaration
public ScriptableRenderer(LightweightRenderPipelineAsset pipelineAsset)
Parameters
Properties
maxPerObjectAdditionalLights
Declaration
public int maxPerObjectAdditionalLights { get; }
Property Value
| Type |
Description |
| System.Int32 |
|
maxVisibleAdditionalLights
Declaration
public int maxVisibleAdditionalLights { get; }
Property Value
| Type |
Description |
| System.Int32 |
|
perObjectLightIndices
Declaration
public ComputeBuffer perObjectLightIndices { get; }
Property Value
| Type |
Description |
| ComputeBuffer |
|
postProcessingContext
Declaration
public PostProcessRenderContext postProcessingContext { get; }
Property Value
| Type |
Description |
| PostProcessRenderContext |
|
useStructuredBufferForLights
Declaration
public static bool useStructuredBufferForLights { get; }
Property Value
| Type |
Description |
| System.Boolean |
|
Methods
Clear()
Declaration
CopyTexture(CommandBuffer, RenderTargetIdentifier, RenderTargetIdentifier, Material)
Declaration
public static void CopyTexture(CommandBuffer cmd, RenderTargetIdentifier source, RenderTargetIdentifier dest, Material material)
Parameters
| Type |
Name |
Description |
| CommandBuffer |
cmd |
|
| RenderTargetIdentifier |
source |
|
| RenderTargetIdentifier |
dest |
|
| Material |
material |
|
CreateRenderTextureDescriptor(ref CameraData, Single)
Declaration
public static RenderTextureDescriptor CreateRenderTextureDescriptor(ref CameraData cameraData, float scaler = 1F)
Parameters
| Type |
Name |
Description |
| CameraData |
cameraData |
|
| System.Single |
scaler |
|
Returns
| Type |
Description |
| RenderTextureDescriptor |
|
Dispose()
Declaration
EnqueuePass(ScriptableRenderPass)
Declaration
public void EnqueuePass(ScriptableRenderPass pass)
Parameters
Execute(ScriptableRenderContext, ref RenderingData)
Declaration
public void Execute(ScriptableRenderContext context, ref RenderingData renderingData)
Parameters
| Type |
Name |
Description |
| ScriptableRenderContext |
context |
|
| RenderingData |
renderingData |
|
GetCameraClearFlag(Camera)
Declaration
public static ClearFlag GetCameraClearFlag(Camera camera)
Parameters
| Type |
Name |
Description |
| Camera |
camera |
|
Returns
| Type |
Description |
| ClearFlag |
|
GetMaterial(MaterialHandle)
Declaration
public Material GetMaterial(MaterialHandle handle)
Parameters
Returns
| Type |
Description |
| Material |
|
GetPerObjectLightFlags(Int32, Int32)
Declaration
public static PerObjectData GetPerObjectLightFlags(int mainLightIndex, int additionalLightsCount)
Parameters
| Type |
Name |
Description |
| System.Int32 |
mainLightIndex |
|
| System.Int32 |
additionalLightsCount |
|
Returns
| Type |
Description |
| PerObjectData |
|
RenderFullscreenQuad(CommandBuffer, Material, MaterialPropertyBlock, Int32)
Declaration
public static void RenderFullscreenQuad(CommandBuffer cmd, Material material, MaterialPropertyBlock properties = null, int shaderPassId = 0)
Parameters
| Type |
Name |
Description |
| CommandBuffer |
cmd |
|
| Material |
material |
|
| MaterialPropertyBlock |
properties |
|
| System.Int32 |
shaderPassId |
|
RenderObjectsWithError(ScriptableRenderContext, ref CullingResults, Camera, FilteringSettings, SortingCriteria)
Declaration
public void RenderObjectsWithError(ScriptableRenderContext context, ref CullingResults cullResults, Camera camera, FilteringSettings filterSettings, SortingCriteria sortFlags)
Parameters
| Type |
Name |
Description |
| ScriptableRenderContext |
context |
|
| CullingResults |
cullResults |
|
| Camera |
camera |
|
| FilteringSettings |
filterSettings |
|
| SortingCriteria |
sortFlags |
|
RenderPostProcess(CommandBuffer, ref CameraData, RenderTextureFormat, RenderTargetIdentifier, RenderTargetIdentifier, Boolean)
Declaration
public void RenderPostProcess(CommandBuffer cmd, ref CameraData cameraData, RenderTextureFormat colorFormat, RenderTargetIdentifier source, RenderTargetIdentifier dest, bool opaqueOnly)
Parameters
| Type |
Name |
Description |
| CommandBuffer |
cmd |
|
| CameraData |
cameraData |
|
| RenderTextureFormat |
colorFormat |
|
| RenderTargetIdentifier |
source |
|
| RenderTargetIdentifier |
dest |
|
| System.Boolean |
opaqueOnly |
|
RenderPostProcess(CommandBuffer, ref CameraData, RenderTextureFormat, RenderTargetIdentifier, RenderTargetIdentifier, Boolean, Boolean)
Declaration
public void RenderPostProcess(CommandBuffer cmd, ref CameraData cameraData, RenderTextureFormat colorFormat, RenderTargetIdentifier source, RenderTargetIdentifier dest, bool opaqueOnly, bool flip)
Parameters
| Type |
Name |
Description |
| CommandBuffer |
cmd |
|
| CameraData |
cameraData |
|
| RenderTextureFormat |
colorFormat |
|
| RenderTargetIdentifier |
source |
|
| RenderTargetIdentifier |
dest |
|
| System.Boolean |
opaqueOnly |
|
| System.Boolean |
flip |
|
SetupPerObjectLightIndices(ref CullingResults, ref LightData)
Declaration
public void SetupPerObjectLightIndices(ref CullingResults cullResults, ref LightData lightData)
Parameters
| Type |
Name |
Description |
| CullingResults |
cullResults |
|
| LightData |
lightData |
|