Using LWRP in a new Project | Package Manager UI website
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    Note: This page is subject to change during the 2019.1 beta cycle.

    Using LWRP in a new Project

    If you want to use the Lightweight Render Pipeline in a new Project, you can create a new Project using Templates.

    To create a Project using Templates:

    1. Open Unity. On the Home page, click New to start a new Project. Under Template, select the Lightweight Render Pipeline template.
    2. Click Create Project. Unity automatically creates a new Project for you, complete with all the LWRP functions.

    For more information on using Templates, see Project Templates in the Unity Manual.

    Note: Before you can start using LWRP, you must configure it by creating a Scriptable Render Pipeline Asset and changing your Graphics settings. To learn how, see Configuring LWRP for use.

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