Class ScriptableRenderer
Inheritance
System.Object
ScriptableRenderer
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Syntax
public sealed class ScriptableRenderer
Constructors
ScriptableRenderer(LightweightRenderPipelineAsset)
Declaration
public ScriptableRenderer(LightweightRenderPipelineAsset pipelineAsset)
Parameters
Properties
maxPerObjectAdditionalLights
Declaration
public int maxPerObjectAdditionalLights { get; }
Property Value
Type |
Description |
System.Int32 |
|
maxVisibleAdditionalLights
Declaration
public int maxVisibleAdditionalLights { get; }
Property Value
Type |
Description |
System.Int32 |
|
perObjectLightIndices
Declaration
public ComputeBuffer perObjectLightIndices { get; }
Property Value
Type |
Description |
ComputeBuffer |
|
postProcessingContext
Declaration
public PostProcessRenderContext postProcessingContext { get; }
Property Value
Type |
Description |
PostProcessRenderContext |
|
useStructuredBufferForLights
Declaration
public static bool useStructuredBufferForLights { get; }
Property Value
Type |
Description |
System.Boolean |
|
Methods
Clear()
Declaration
CopyTexture(CommandBuffer, RenderTargetIdentifier, RenderTargetIdentifier, Material)
Declaration
public static void CopyTexture(CommandBuffer cmd, RenderTargetIdentifier source, RenderTargetIdentifier dest, Material material)
Parameters
Type |
Name |
Description |
CommandBuffer |
cmd |
|
RenderTargetIdentifier |
source |
|
RenderTargetIdentifier |
dest |
|
Material |
material |
|
CreateRenderTextureDescriptor(ref CameraData, Single)
Declaration
public static RenderTextureDescriptor CreateRenderTextureDescriptor(ref CameraData cameraData, float scaler = 1F)
Parameters
Type |
Name |
Description |
CameraData |
cameraData |
|
System.Single |
scaler |
|
Returns
Type |
Description |
RenderTextureDescriptor |
|
Dispose()
Declaration
EnqueuePass(ScriptableRenderPass)
Declaration
public void EnqueuePass(ScriptableRenderPass pass)
Parameters
Execute(ScriptableRenderContext, ref RenderingData)
Declaration
public void Execute(ScriptableRenderContext context, ref RenderingData renderingData)
Parameters
Type |
Name |
Description |
ScriptableRenderContext |
context |
|
RenderingData |
renderingData |
|
GetCameraClearFlag(Camera)
Declaration
public static ClearFlag GetCameraClearFlag(Camera camera)
Parameters
Type |
Name |
Description |
Camera |
camera |
|
Returns
Type |
Description |
ClearFlag |
|
GetMaterial(MaterialHandle)
Declaration
public Material GetMaterial(MaterialHandle handle)
Parameters
Returns
Type |
Description |
Material |
|
GetRendererConfiguration(Int32)
Declaration
public static RendererConfiguration GetRendererConfiguration(int additionalLightsCount)
Parameters
Type |
Name |
Description |
System.Int32 |
additionalLightsCount |
|
Returns
Type |
Description |
RendererConfiguration |
|
RenderFullscreenQuad(CommandBuffer, Material, MaterialPropertyBlock, Int32)
Declaration
public static void RenderFullscreenQuad(CommandBuffer cmd, Material material, MaterialPropertyBlock properties = null, int shaderPassId = 0)
Parameters
Type |
Name |
Description |
CommandBuffer |
cmd |
|
Material |
material |
|
MaterialPropertyBlock |
properties |
|
System.Int32 |
shaderPassId |
|
Declaration
public void RenderObjectsWithError(ScriptableRenderContext context, ref CullResults cullResults, Camera camera, FilterRenderersSettings filterSettings, SortFlags sortFlags)
Parameters
Type |
Name |
Description |
ScriptableRenderContext |
context |
|
CullResults |
cullResults |
|
Camera |
camera |
|
FilterRenderersSettings |
filterSettings |
|
SortFlags |
sortFlags |
|
RenderPostProcess(CommandBuffer, ref CameraData, RenderTextureFormat, RenderTargetIdentifier, RenderTargetIdentifier, Boolean)
Declaration
public void RenderPostProcess(CommandBuffer cmd, ref CameraData cameraData, RenderTextureFormat colorFormat, RenderTargetIdentifier source, RenderTargetIdentifier dest, bool opaqueOnly)
Parameters
Type |
Name |
Description |
CommandBuffer |
cmd |
|
CameraData |
cameraData |
|
RenderTextureFormat |
colorFormat |
|
RenderTargetIdentifier |
source |
|
RenderTargetIdentifier |
dest |
|
System.Boolean |
opaqueOnly |
|
RequiresIntermediateColorTexture(ref CameraData, RenderTextureDescriptor)
Declaration
public static bool RequiresIntermediateColorTexture(ref CameraData cameraData, RenderTextureDescriptor baseDescriptor)
Parameters
Type |
Name |
Description |
CameraData |
cameraData |
|
RenderTextureDescriptor |
baseDescriptor |
|
Returns
Type |
Description |
System.Boolean |
|
SetupPerObjectLightIndices(ref CullResults, ref LightData)
Declaration
public void SetupPerObjectLightIndices(ref CullResults cullResults, ref LightData lightData)
Parameters
Type |
Name |
Description |
CullResults |
cullResults |
|
LightData |
lightData |
|
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.