Interface IAfterDepthPrePass
Namespace: UnityEngine.Experimental.Rendering.LightweightPipeline
Syntax
public interface IAfterDepthPrePass
Methods
GetPassToEnqueue(RenderTextureDescriptor, RenderTargetHandle)
Declaration
ScriptableRenderPass GetPassToEnqueue(RenderTextureDescriptor baseDescriptor, RenderTargetHandle depthAttachmentHandle)
Parameters
| Type | Name | Description |
|---|---|---|
| RenderTextureDescriptor | baseDescriptor | |
| RenderTargetHandle | depthAttachmentHandle |
Returns
| Type | Description |
|---|---|
| ScriptableRenderPass |