Interface IBeforeRender
Namespace: UnityEngine.Experimental.Rendering.LightweightPipeline
Syntax
public interface IBeforeRender
Methods
GetPassToEnqueue(RenderTextureDescriptor, RenderTargetHandle, RenderTargetHandle, ClearFlag)
Declaration
ScriptableRenderPass GetPassToEnqueue(RenderTextureDescriptor baseDescriptor, RenderTargetHandle colorHandle, RenderTargetHandle depthHandle, ClearFlag clearFlag)
Parameters
Type | Name | Description |
---|---|---|
RenderTextureDescriptor | baseDescriptor | |
RenderTargetHandle | colorHandle | |
RenderTargetHandle | depthHandle | |
ClearFlag | clearFlag |
Returns
Type | Description |
---|---|
ScriptableRenderPass |