Class TransparentPostProcessPass
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEngine.Experimental.Rendering.LightweightPipeline
Syntax
public class TransparentPostProcessPass : ScriptableRenderPass
Methods
Execute(ScriptableRenderer, ref ScriptableRenderContext, ref CullResults, ref RenderingData)
Declaration
public override void Execute(ScriptableRenderer renderer, ref ScriptableRenderContext context, ref CullResults cullResults, ref RenderingData renderingData)
Parameters
Type | Name | Description |
---|---|---|
ScriptableRenderer | renderer | |
ScriptableRenderContext | context | |
CullResults | cullResults | |
RenderingData | renderingData |
Overrides
Setup(PostProcessRenderContext, RenderTextureDescriptor, RenderTargetHandle, RenderTargetIdentifier)
Declaration
public void Setup(PostProcessRenderContext postProcessRenderContext, RenderTextureDescriptor baseDescriptor, RenderTargetHandle colorAttachmentHandle, RenderTargetIdentifier destination)
Parameters
Type | Name | Description |
---|---|---|
PostProcessRenderContext | postProcessRenderContext | |
RenderTextureDescriptor | baseDescriptor | |
RenderTargetHandle | colorAttachmentHandle | |
RenderTargetIdentifier | destination |