Class DirectionalShadowsPass
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEngine.Experimental.Rendering.LightweightPipeline
Syntax
public class DirectionalShadowsPass : ScriptableRenderPass
Constructors
DirectionalShadowsPass()
Declaration
public DirectionalShadowsPass()
Methods
Execute(ScriptableRenderer, ref ScriptableRenderContext, ref CullResults, ref RenderingData)
Declaration
public override void Execute(ScriptableRenderer renderer, ref ScriptableRenderContext context, ref CullResults cullResults, ref RenderingData renderingData)
Parameters
Type | Name | Description |
---|---|---|
ScriptableRenderer | renderer | |
ScriptableRenderContext | context | |
CullResults | cullResults | |
RenderingData | renderingData |
Overrides
FrameCleanup(CommandBuffer)
Declaration
public override void FrameCleanup(CommandBuffer cmd)
Parameters
Type | Name | Description |
---|---|---|
CommandBuffer | cmd |
Overrides
Setup(RenderTargetHandle)
Declaration
public void Setup(RenderTargetHandle destination)
Parameters
Type | Name | Description |
---|---|---|
RenderTargetHandle | destination |