Class CopyDepthPass
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEngine.Experimental.Rendering.LightweightPipeline
Syntax
public class CopyDepthPass : ScriptableRenderPass
Methods
Execute(ScriptableRenderer, ref ScriptableRenderContext, ref CullResults, ref RenderingData)
Declaration
public override void Execute(ScriptableRenderer renderer, ref ScriptableRenderContext context, ref CullResults cullResults, ref RenderingData renderingData)
Parameters
Type | Name | Description |
---|---|---|
ScriptableRenderer | renderer | |
ScriptableRenderContext | context | |
CullResults | cullResults | |
RenderingData | renderingData |
Overrides
FrameCleanup(CommandBuffer)
Declaration
public override void FrameCleanup(CommandBuffer cmd)
Parameters
Type | Name | Description |
---|---|---|
CommandBuffer | cmd |
Overrides
Setup(RenderTargetHandle, RenderTargetHandle)
Declaration
public void Setup(RenderTargetHandle source, RenderTargetHandle destination)
Parameters
Type | Name | Description |
---|---|---|
RenderTargetHandle | source | |
RenderTargetHandle | destination |