Class CopyColorPass
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEngine.Experimental.Rendering.LightweightPipeline
Syntax
public class CopyColorPass : ScriptableRenderPass
Constructors
CopyColorPass()
Declaration
public CopyColorPass()
Methods
Execute(ScriptableRenderer, ref ScriptableRenderContext, ref CullResults, ref RenderingData)
Declaration
public override void Execute(ScriptableRenderer renderer, ref ScriptableRenderContext context, ref CullResults cullResults, ref RenderingData renderingData)
Parameters
Type | Name | Description |
---|---|---|
ScriptableRenderer | renderer | |
ScriptableRenderContext | context | |
CullResults | cullResults | |
RenderingData | renderingData |
Overrides
FrameCleanup(CommandBuffer)
Declaration
public override void FrameCleanup(CommandBuffer cmd)
Parameters
Type | Name | Description |
---|---|---|
CommandBuffer | cmd |
Overrides
Setup(RenderTargetHandle, RenderTargetHandle)
Declaration
public void Setup(RenderTargetHandle source, RenderTargetHandle destination)
Parameters
Type | Name | Description |
---|---|---|
RenderTargetHandle | source | |
RenderTargetHandle | destination |