Class RenderTargetHandles
Inheritance
System.Object
RenderTargetHandles
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEngine.Experimental.Rendering.LightweightPipeline
Syntax
public static class RenderTargetHandles
Fields
Color
Declaration
public static int Color
Field Value
Type | Description |
---|---|
System.Int32 |
DepthAttachment
Declaration
public static int DepthAttachment
Field Value
Type | Description |
---|---|
System.Int32 |
DepthTexture
Declaration
public static int DepthTexture
Field Value
Type | Description |
---|---|
System.Int32 |
DirectionalShadowmap
Declaration
public static int DirectionalShadowmap
Field Value
Type | Description |
---|---|
System.Int32 |
LocalShadowmap
Declaration
public static int LocalShadowmap
Field Value
Type | Description |
---|---|
System.Int32 |
OpaqueColor
Declaration
public static int OpaqueColor
Field Value
Type | Description |
---|---|
System.Int32 |
ScreenSpaceShadowmap
Declaration
public static int ScreenSpaceShadowmap
Field Value
Type | Description |
---|---|
System.Int32 |