Class LightweightShaderUtils
Inheritance
System.Object
LightweightShaderUtils
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEngine.Experimental.Rendering.LightweightPipeline
Syntax
public static class LightweightShaderUtils
Methods
GetShaderPath(ShaderPathID)
Declaration
public static string GetShaderPath(ShaderPathID id)
Parameters
| Type | Name | Description |
|---|---|---|
| ShaderPathID | id |
Returns
| Type | Description |
|---|---|
| System.String |