Class ForwardLitPass
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEngine.Experimental.Rendering.LightweightPipeline
Syntax
public class ForwardLitPass : ScriptableRenderPass
Constructors
ForwardLitPass(LightweightForwardRenderer)
Declaration
public ForwardLitPass(LightweightForwardRenderer renderer)
Parameters
Type | Name | Description |
---|---|---|
LightweightForwardRenderer | renderer |
Methods
Execute(ref ScriptableRenderContext, ref CullResults, ref RenderingData)
Declaration
public override void Execute(ref ScriptableRenderContext context, ref CullResults cullResults, ref RenderingData renderingData)
Parameters
Type | Name | Description |
---|---|---|
ScriptableRenderContext | context | |
CullResults | cullResults | |
RenderingData | renderingData |
Overrides
Setup(CommandBuffer, RenderTextureDescriptor, Int32[], Int32, Int32)
Declaration
public override void Setup(CommandBuffer cmd, RenderTextureDescriptor baseDescriptor, int[] colorAttachmentHandles, int depthAttachmentHandle = -1, int samples = 1)
Parameters
Type | Name | Description |
---|---|---|
CommandBuffer | cmd | |
RenderTextureDescriptor | baseDescriptor | |
System.Int32[] | colorAttachmentHandles | |
System.Int32 | depthAttachmentHandle | |
System.Int32 | samples |