Class LightweightAssetEditor
Inheritance
System.Object
LightweightAssetEditor
Namespace: UnityEngine.Experimental.Rendering.LightweightPipeline
Syntax
public class LightweightAssetEditor : Editor
Methods
DoPopup(GUIContent, SerializedProperty, String[])
Declaration
protected void DoPopup(GUIContent label, SerializedProperty property, string[] options)
Parameters
Type | Name | Description |
---|---|---|
GUIContent | label | |
SerializedProperty | property | |
System.String[] | options |
OnInspectorGUI()
Declaration
public override void OnInspectorGUI()