Class ShadowConstantBuffer
Inheritance
System.Object
ShadowConstantBuffer
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ToString()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UnityEngine.Experimental.Rendering.LightweightPipeline
Syntax
public static class ShadowConstantBufferFields
_DirShadowSplitSphereRadii
Declaration
public static int _DirShadowSplitSphereRadiiField Value
| Type | Description | 
|---|---|
| System.Int32 | 
_DirShadowSplitSpheres
Declaration
public static int _DirShadowSplitSpheresField Value
| Type | Description | 
|---|---|
| System.Int32 | 
_ShadowData
Declaration
public static int _ShadowDataField Value
| Type | Description | 
|---|---|
| System.Int32 | 
_ShadowmapSize
Declaration
public static int _ShadowmapSizeField Value
| Type | Description | 
|---|---|
| System.Int32 | 
_ShadowOffset0
Declaration
public static int _ShadowOffset0Field Value
| Type | Description | 
|---|---|
| System.Int32 | 
_ShadowOffset1
Declaration
public static int _ShadowOffset1Field Value
| Type | Description | 
|---|---|
| System.Int32 | 
_ShadowOffset2
Declaration
public static int _ShadowOffset2Field Value
| Type | Description | 
|---|---|
| System.Int32 | 
_ShadowOffset3
Declaration
public static int _ShadowOffset3Field Value
| Type | Description | 
|---|---|
| System.Int32 | 
_WorldToShadow
Declaration
public static int _WorldToShadowField Value
| Type | Description | 
|---|---|
| System.Int32 |