Class IndirectLightingController
Component that allow you to control the indirect specular and diffuse intensity
Namespace: UnityEngine.Rendering.HighDefinition
Syntax
[Serializable]
public class IndirectLightingController : VolumeComponent
Fields
indirectDiffuseIntensity
Indirect diffuse intensity multiplier, between 0 and 1
Declaration
public MinFloatParameter indirectDiffuseIntensity
Field Value
Type | Description |
---|---|
MinFloatParameter |
indirectSpecularIntensity
Indirect specular intensity multiplier, between 0 and 1
Declaration
public MinFloatParameter indirectSpecularIntensity
Field Value
Type | Description |
---|---|
MinFloatParameter |