Enum TileClusterDebug
Tile and Cluster Debug Mode.
Namespace: UnityEngine.Rendering.HighDefinition
Syntax
public enum TileClusterDebug : int
Fields
| Name | Description | Value |
|---|---|---|
| None | No Tile and Cluster debug. |
0 |
| Tile | Display lighting tiles debug. |
1 |
| Cluster | Display lighting clusters debug. |
2 |
| MaterialFeatureVariants | Display material feautre variants. |
3 |