Class ColorAdjustments
A volume component that holds settings for the Color Adjustments effect.
Namespace: UnityEngine.Rendering.HighDefinition
Syntax
public sealed class ColorAdjustments : VolumeComponent, IPostProcessComponent
Fields
colorFilter
Specifies the color that HDRP tints the render to.
Declaration
public ColorParameter colorFilter
Field Value
| Type | Description |
|---|---|
| ColorParameter |
contrast
Controls the overall range of the tonal values.
Declaration
public ClampedFloatParameter contrast
Field Value
| Type | Description |
|---|---|
| ClampedFloatParameter |
hueShift
Controls the hue of all colors in the render.
Declaration
public ClampedFloatParameter hueShift
Field Value
| Type | Description |
|---|---|
| ClampedFloatParameter |
postExposure
Sets the value that HDRP uses to adjust the overall exposure of the Scene, in EV.
Declaration
public FloatParameter postExposure
Field Value
| Type | Description |
|---|---|
| FloatParameter |
saturation
Controls the intensity of all colors in the render.
Declaration
public ClampedFloatParameter saturation
Field Value
| Type | Description |
|---|---|
| ClampedFloatParameter |
Methods
IsActive()
Tells if the effect needs to be rendered or not.
Declaration
public bool IsActive()
Returns
| Type | Description |
|---|---|
| Boolean |
|