Enum DebugViewVarying
Debug View for attributes interpolated from vertex to pixel shader.
Namespace: UnityEngine.Rendering.HighDefinition.Attributes
Syntax
public enum DebugViewVarying : int
Fields
| Name | Description | Value |
|---|---|---|
| None | No interpolator debug. |
|
| Texcoord0 | Display texture coordinate 0. |
|
| Texcoord1 | Display texture coordinate 1. |
|
| Texcoord2 | Display texture coordinate 2. |
|
| Texcoord3 | Display texture coordinate 3. |
|
| VertexBitangentWS | Display bi-tangent in world space. |
|
| VertexColor | Display vertex color. |
|
| VertexColorAlpha | Display vertex color alpha. |
|
| VertexNormalWS | Display vertex normal in world space. |
|
| VertexTangentWS | Display tangent in world space. |