Look Dev window reference
Look Dev is an image-based lighting tool that contains a viewer to compare assets under different lighting conditions.
To open Look Dev, select Window > Rendering > Look Dev.
For more information on how to use Look Dev, refer to Compare materials in different lighting conditions with Look Dev.
Toolbar
Use the toolbar in the top-left of the window to change which viewing mode Look Dev uses.
| Viewport mode | Icon | Description |
|---|---|---|
| Single viewport 1 | ![]() |
Displays the asset in the first environment. |
| Single viewport 2 | ![]() |
Displays the asset in the second environment. |
| Both viewports split vertically | ![]() |
Displays the asset in both environments stacked vertically. |
| Both viewports split horizontally | ![]() |
Displays the asset in both environments stacked horizontally. |
| Both viewports split-screen | ![]() |
Displays the asset in both environments with a split screen. The red and blue manipulation gizmo separates the two viewports. |
| Viewport cameras | ![]() |
Decouples the cameras from one another, allowing you to manipulate them independently. To align or reset the cameras, select the dropdown. The dropdown options are: Align Camera 1 with Camera 2, Align Camera 2 with Camera 1, and Reset Cameras. |
Environment Settings
| Property | Description |
|---|---|
| Sky with Sun | Sets the HDRI texture that Look Dev uses for the sky lighting when using this environment. For information on how to import an HDRI Texture, refer to Add an environment. |
| Rotation | Sets the offset longitude that Look Dev applies for the whole sky and sun position. |
| Exposure | Sets the exposure that Look Dev uses when it renders the environment. |
| Sun Position | Sets the position of the sun when compositing the shadows. The Sun button automatically places the sun on the brightest spot of the Sky with Sun HDRI texture. |
| Shadow Tint | Sets the color of the tint that Look Dev uses to color shadows. |





