Enum LineRendering.CompositionMode
Defines where in the render pipeline the line color will be composed.
Namespace: UnityEngine.Rendering
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
public enum LineRendering.CompositionMode
Fields
| Name | Description |
|---|---|
| AfterDepthOfField | Composition will occur after depth of field. |
| AfterTemporalAntialiasing | Composition will occur after temporal anti-aliasing. |
| BeforeColorPyramid | Composition will occur before the color pyramid is generated. |
| BeforeColorPyramidAfterClouds | Composition will occur before the color pyramid is generated but after clouds and water are composited. |