docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Enum LineRendering.CompositionMode

    Defines where in the render pipeline the line color will be composed.

    Namespace: UnityEngine.Rendering
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    public enum LineRendering.CompositionMode

    Fields

    Name Description
    AfterDepthOfField

    Composition will occur after depth of field.

    AfterTemporalAntialiasing

    Composition will occur after temporal anti-aliasing.

    BeforeColorPyramid

    Composition will occur before the color pyramid is generated.

    BeforeColorPyramidAfterClouds

    Composition will occur before the color pyramid is generated but after clouds are composited.

    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)