Enum RenderPipelineSettings.DepthBufferFormat
Depth Buffer format.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
public enum RenderPipelineSettings.DepthBufferFormat
Fields
Name | Description |
---|---|
Auto | Automatically switch between 32 and 24 bit depth depending on the platform. |
ForceD16 | Forces HDRP to use 16 bit depth + 8 bit stencil buffer. Improves performances of depth related effects but can cause Z-Fighting due to the low precision. |
ForceD24 | Forces HDRP to use 24 bit depth + 8 bit stencil buffer |
ForceD32 | Forces HDRP to use 32 bit depth + 8 bit stencil buffer |