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    Class LookDevVolumeProfileSettings

    A graphics settings container for the VolumeProfile used by LookDev with HDRenderPipeline.

    Inheritance
    object
    LookDevVolumeProfileSettings
    Implements
    IRenderPipelineGraphicsSettings
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Serializable]
    [SupportedOnRenderPipeline(typeof(HDRenderPipelineAsset))]
    [CategoryInfo(Name = "Volume", Order = 0)]
    [ElementInfo(Order = 10)]
    public class LookDevVolumeProfileSettings : IRenderPipelineGraphicsSettings
    Remarks

    To change those settings, go to Editor > Project Settings in the Graphics tab (HDRP). Changing this through the API is only allowed in the Editor. In the Player, this raises an error.

    This container is removed from all build Players.

    Examples

    Here is an example of how to get the default volume profile used by the LookDev in HDRP.

    using UnityEngine.Rendering;
    using UnityEngine.Rendering.HighDefinition;
    

    public static class HDRPLookDevVolumeProfileHelper { public static VolumeProfile volumeProfile { get { var gs = GraphicsSettings.GetRenderPipelineSettings<LookDevVolumeProfileSettings>(); if (gs == null) //not in HDRP or in a Player return null; return gs.volumeProfile; } } }

    Properties

    version

    Current version of these settings container. Used only for upgrading a project.

    Declaration
    public int version { get; }
    Property Value
    Type Description
    int
    See Also
    IRenderPipelineGraphicsSettings

    volumeProfile

    The volume profile to be used for LookDev.

    Declaration
    public VolumeProfile volumeProfile { get; set; }
    Property Value
    Type Description
    VolumeProfile
    See Also
    IRenderPipelineGraphicsSettings

    Implements

    UnityEngine.Rendering.IRenderPipelineGraphicsSettings

    See Also

    IRenderPipelineGraphicsSettings
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