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    Enum LightLayerEnum

    This enum is obsolete as it has been renamed to RenderingLayerMask which can now use 16 bits.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Flags]
    [Obsolete("LightLayersEnum has been renamed and can now use 16 bits. Use RenderingLayerMask instead #from(2023.1) (UnityUpgradable) -> RenderingLayerMask")]
    public enum LightLayerEnum
    Remarks

    Options for defining LayerMasks to make lights or effects affect only specific renderers.

    Fields

    Name Description
    Everything

    Everything.

    LightLayer1

    Light Layer 1.

    LightLayer2

    Light Layer 2.

    LightLayer3

    Light Layer 3.

    LightLayer4

    Light Layer 4.

    LightLayer5

    Light Layer 5.

    LightLayer6

    Light Layer 6.

    LightLayer7

    Light Layer 7.

    LightLayerDefault

    Light Layer 0.

    Nothing

    The light doesn't affect any object.

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