Enum HDRDebugMode
HDR debug mode.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "C:\\temp\\com.unity.render-pipelines.high-definition@17.4\\Packages\\com.unity.render-pipelines.high-definition\\Runtime\\Debug\\LightingDebug.cs")]
public enum HDRDebugMode
Fields
| Name | Description |
|---|---|
| GamutClip | Gamut clip - show what part of the scene are covered by the Rec709 gamut and what parts are in the Rec2020 gamut. |
| GamutView | Gamut view - show the gamuts and what part of the gamut are represented in the image. |
| None | No hdr debug. |
| ValuesAbovePaperWhite | Show in colors between yellow and red any value that is above the paper white value. Luminance otherwise. |