HDRP material reference
Learn about the properties that affect HDRP materials.
| Page | Description |
|---|---|
| Alpha Clipping reference | The Alpha Clipping properties and options. |
| Ambient Occlusion reference | The Ambient occlusion properties and options. |
| Displacement Mode reference | The Displacement Mode properties and options. |
| Double Sided reference | The Double sided properties and options. |
| Geometric Specular Anti-aliasing reference | The Geometric Specular AA properties and options. |
| Mask Map and Detail Map reference | Learn how to use multiple channels in a texture. |
| Material Type reference | The Material Type properties and options. |
| Tessellation reference | The Tessellation properties and options. |
| Surface Type reference | The Surface Type properties and options. |