Reference
This section includes descriptions for properties in the High Definition Render Pipeline (HDRP).
| Page | Description |
|---|---|
| Menu Items | Properties that HDRP adds to the Unity menu bar. |
| HDRP Asset reference | Properties in the High Definition Render Pipeline Asset. |
| HDRP Wizard reference | Properties in the High Definition Render Pipeline Wizard. |
| Volume component reference | Properties in the Volume component. |
| Frame Settings reference | Properties in the Frame Settings section of the Project Settings window. |
| HDRP graphics settings window reference | Properties in the Graphics section of the Project Settings window. |
| Lighting reference | Properties that belong to lights and lighting features. |
| Materials and surfaces reference | Properties that belong to HDRP shaders and materials. |
| Environmental effects reference | Properties that belong to sky, cloud, water, and fog features. |
| Camera and scene composition reference | Properties that belong to HDRP cameras and the graphics compositor. |
| Build, test, and deploy reference | Properties that you can use to troubleshoot and publish a project. |
| Rendering and post-processing reference | Properties that control how HDRP renders a scene and applies post-processing |
| HDRP Glossary | Definitions for HDRP-specific terminology. |