Class CascadePartitionSplitParameter
Cascade Partition split parameter.
Inherited Members
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Serializable]
public class CascadePartitionSplitParameter : VolumeParameter<float>, ICloneable, IEquatable<VolumeParameter<float>>
Constructors
CascadePartitionSplitParameter(float, bool, bool)
Cascade Partition split parameter constructor.
Declaration
public CascadePartitionSplitParameter(float value, bool normalized = false, bool overrideState = false)
Parameters
| Type | Name | Description |
|---|---|---|
| float | value | Initial value. |
| bool | normalized | Partition is normalized. |
| bool | overrideState | Initial override state. |
Properties
value
Size of the split.
Declaration
public override float value { get; set; }
Property Value
| Type | Description |
|---|---|
| float |
Overrides
UnityEngine.Rendering.VolumeParameter<float>.value