Delegate AOVRequestCustomPassBufferAllocator
Called to allocate a RTHandle for a specific custom pass AOVBuffer.
Namespace: UnityEngine .Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
public delegate RTHandle AOVRequestCustomPassBufferAllocator(CustomPassAOVBuffers aovBufferId)
Parameters
Type | Name | Description |
---|---|---|
Custom |
aovBufferId | The AOVBuffer to allocatE. |
Returns
Type | Description |
---|---|
RTHandle |