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    Optimizing draw calls

    Techniques for speeding up rendering by reducing the number of drawing commands the CPU sends to the GPU.

    Page Description
    Scriptable Render Pipeline Batcher Resources for using the Scriptable Render Pipeline (SRP) Batcher to reduce the number of render state changes between draw calls.
    BatchRendererGroup API Resources for using the BatchRendererGroup API to reduce the number of batches in the SRP Batcher.
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