Optimizing draw calls
Techniques for speeding up rendering by reducing the number of drawing commands the CPU sends to the GPU.
Page | Description |
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Scriptable Render Pipeline Batcher | Resources for using the Scriptable Render Pipeline (SRP) Batcher to reduce the number of render state changes between draw calls. |
BatchRendererGroup API | Resources for using the BatchRendererGroup API to reduce the number of batches in the SRP Batcher. |