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    Customize shaders and materials

    Create HDRP-specific material types, expose material properties, and manage shaders and materials.

    Page Description
    Shader Graph in HDRP Use Shader Graph to create material types specific to HDRP.
    Create variants of materials Use Material Variants to control and coordinate changes to variations of a source material.
    Reduce shader variants Make Unity strip more shader variants to avoid your build growing too big.
    Custom material inspectors Define how HDRP displays properties in the Material Inspector for a particular shader.
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