Convert a project from the Built-in Render Pipeline
The High Definition Render Pipeline (HDRP) uses a new set of shaders and lighting units, both of which are incompatible with the Built-in Render Pipeline. To upgrade a Unity Project to HDRP, you must first convert all your materials and shaders, then adjust individual light settings accordingly.
Topic | Description |
---|---|
Convert post-processing scripts | Remove the Post-Processing Version 2 package from a project and update your scripts to work with HDRP's own implementation for post processing. |
Convert lighting and shadows | Convert a project to physical Light units to control the intensity of Lights, instead of the the arbitrary units the Built-in Render Pipeline uses. |
Convert materials and shaders | Upgrade the materials in your scene to HDRP-compatible materials, either automatically or manually. |
Convert project with HDRP wizard | Add the HDRP package to a Built-in Render Pipeline project and set up HDRP. |