HDRP Sample Projects
To explore more complex usages of the High Definition Render Pipeline (HDRP), you have access to several fully interactive Unity Projects.
These projects are hosted on Unity Technology's GitHub.
When you clone the Project's repository, make sure to use git or a git client. This is because if you use the Green button on the GitHub website, it does not download all the Assets.
Fontainebleau
https://github.com/Unity-Technologies/FontainebleauDemo
This Project demonstrates how to use Photogrammetry to create game ready Assets. From Unity 2020.1, Fontainebleau will no longer receive updates; Unity 2019.4 is the last supported version.
Graphics Features used:
- Shader Graph (Wind animation)
- Contact Shadows
- SubSurface Scattering, Hair and Fabric Shaders (third person character)
- Volumetric fog
Relevant links :
Spaceship
https://github.com/Unity-Technologies/SpaceshipDemo
This project demonstrates how to use the Visual Effect Graph to create interactive AAA grade Visual Effects.
Graphics features used:
- Visual Effect Graph
- Volumetric fog
- Area Lights
- Decals
- Screen Space reflections
- GPU Lightmapper
Relevant links :
VR Alchemy Lab
https://github.com/Unity-Technologies/VRAlchemyLab
This project demonstrates the following HDRP rendering features in the context of a VR interactive demo:
- Visual Effect Graph
- Shader Graph
- Refraction
- Custom Render Texture
- Custom Pass
- Object Motion Blur
- Decals
Water scenes
https://github.com/Unity-Technologies/WaterScenes
This project demonstrates the following HDRP Water System features:
- Water System
- Visual Effect Graph
- Shader Graph
- Custom Render Texture
- Decals