Enum LineRendering.CompositionMode
Defines where in the render pipeline the line color will be composed.
Namespace: UnityEngine.Rendering
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
public enum LineRendering.CompositionMode
Fields
Name | Description |
---|---|
AfterDepthOfField | Composition will occur after depth of field. |
AfterTemporalAntialiasing | Composition will occur after temporal anti-aliasing. |
BeforeColorPyramid | Composition will occur before the color pyramid is generated. |
BeforeColorPyramidAfterClouds | Composition will occur before the color pyramid is generated but after clouds are composited. |