Class WaterSurfaceTrack
Inheritance
TrackAsset
WaterSurfaceTrack
Implements
IPropertyPreview
Inherited Members
TrackAsset.m_Clips
TrackAsset.start
TrackAsset.end
TrackAsset.duration
TrackAsset.muted
TrackAsset.mutedInHierarchy
TrackAsset.timelineAsset
TrackAsset.parent
TrackAsset.GetClips()
TrackAsset.isEmpty
TrackAsset.hasClips
TrackAsset.hasCurves
TrackAsset.isSubTrack
TrackAsset.outputs
TrackAsset.GetChildTracks()
TrackAsset.curves
TrackAsset.locked
TrackAsset.lockedInHierarchy
TrackAsset.supportsNotifications
TrackAsset.CreatePlayable(PlayableGraph, GameObject)
TrackAsset.CreateDefaultClip()
TrackAsset.CreateClip<T>()
TrackAsset.DeleteClip(TimelineClip)
TrackAsset.DeleteMarker(IMarker)
TrackAsset.GetMarkers()
TrackAsset.GetMarkerCount()
TrackAsset.GatherProperties(PlayableDirector, IPropertyCollector)
TrackAsset.CalculateItemsHash()
TrackAsset.CreatePlayable(PlayableGraph, GameObject, TimelineClip)
TrackAsset.CanCreateTrackMixer()
TrackAsset.GetAnimationClipHash(AnimationClip)
TrackAsset.OnBeforeTrackSerialize()
TrackAsset.OnAfterTrackDeserialize()
ScriptableObject.SetDirty()
ScriptableObject.CreateInstance<T>()
Object.GetHashCode()
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.Instantiate<T>(T, InstantiateParameters)
Object.Instantiate<T>(T, Vector3, Quaternion, InstantiateParameters)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindObjectOfType<T>()
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[TrackColor(0, 0.6, 0.8)]
[TrackClipType(typeof(WaterPlayableAsset))]
[TrackBindingType(typeof(WaterSurface))]
public class WaterSurfaceTrack : TrackAsset, IPlayableAsset, IPropertyPreview, ISerializationCallbackReceiver
Methods
CreateTrackMixer(PlayableGraph, GameObject, int)
Creates a mixer used to blend playables generated by clips on the track.
Declaration
public override Playable CreateTrackMixer(PlayableGraph graph, GameObject go, int inputCount)
Parameters
Type |
Name |
Description |
PlayableGraph |
graph |
The graph to inject playables into
|
GameObject |
go |
The GameObject that requested the graph.
|
int |
inputCount |
The number of playables from clips that will be inputs to the returned mixer
|
Returns
Type |
Description |
Playable |
A handle to the [[Playable]] representing the mixer.
|
Overrides
OnCreateClip(TimelineClip)
Called when a clip is created on a track.
Declaration
protected override void OnCreateClip(TimelineClip clip)
Parameters
Type |
Name |
Description |
TimelineClip |
clip |
The timeline clip added to this track
|
Overrides
UnityEngine.Timeline.TrackAsset.OnCreateClip(UnityEngine.Timeline.TimelineClip)
Implements
UnityEngine.Timeline.IPropertyPreview
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