Enum WaterSurface.UnderWaterScatteringColorMode
Controls how the scattering color is evaluated for the underwater scenario.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Obsolete("Will be removed in the next version.")]
public enum WaterSurface.UnderWaterScatteringColorMode
Fields
Name | Description |
---|---|
Custom | The property needs to be specified manually. |
ScatteringColor | The scattering color is used as the underwater scattering color. |