Enum SeedMode
Options for noise index calculation per sample in path tracing.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
public enum SeedMode
Fields
Name | Description |
---|---|
Custom | The custom mode allows you to choose the seed through a script by setting the customSeed parameter on the PathTracing volume override. |
NonRepeating | The non repeating mode bases the seed on the camera frame count. This avoids screen-based artefacts when using Path Tracing with the Recorder package. |
Repeating | The repeating mode resets the seed to zero when the accumulation of samples resets. This allows for easier debugging through deterministic behavior per frame. |