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    Enum LineRendering.DebugMode

    List of line rendering debug views.

    Namespace: UnityEngine.Rendering
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "/Users/robje/Library/Application Support/Unity/Editor/documentation/build/com.unity.render-pipelines.high-definition@16.0/Library/PackageCache/com.unity.render-pipelines.high-definition@16.0.6/Runtime/RenderPipeline/LineRendering/Core/LineRendering.Data.cs")]
    public enum LineRendering.DebugMode

    Fields

    Name Description
    ClusterDepth

    Draw the cluster index for each computed fragment.

    SegmentsPerTile

    Draw a heat value per tile representing the number of segments being computed in the tile.

    TileProcessorUV

    Draw the tile's compute index.

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