Enum PhysicallyBasedSkyModel
The model used to control the complexity of the simulation.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
public enum PhysicallyBasedSkyModel
Fields
Name | Description |
---|---|
Custom | Suitable to simulate any planet |
EarthAdvanced | Suitable to simulate Earth |
EarthSimple | Suitable to simulate Earth |