Enum PhysicallyBasedSkyModel
The model used to control the complexity of the simulation.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
public enum PhysicallyBasedSkyModel
Fields
| Name | Description |
|---|---|
| Custom | Suitable to simulate any planet |
| EarthAdvanced | Suitable to simulate Earth |
| EarthSimple | Suitable to simulate Earth |