Struct HDAdditionalCameraData.BufferAccess
Structure used to access graphics buffers for this camera.
Inherited Members
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
public struct HDAdditionalCameraData.BufferAccess
Methods
RequestAccess(BufferAccessType)
Request access to a list of buffer in the form of a bitfield.
Declaration
public void RequestAccess(HDAdditionalCameraData.BufferAccessType flags)
Parameters
Type | Name | Description |
---|---|---|
HDAdditionalCameraData.BufferAccessType | flags | List of buffers that need to be accessed. |