Enum DrawRenderersCustomPass.OverrideMaterialMode
Select which type of override to apply on the DrawRenderers pass.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
public enum DrawRenderersCustomPass.OverrideMaterialMode
Fields
| Name | Description |
|---|---|
| Material | Override the material for all renderers |
| None | Disable the material override |
| Shader | Override the shader for all renderers. This option keeps the material properties of the renderer and can be used like a replacement shader. |