Enum CameraSettings.Frustum.Mode
Defines how the projection matrix is computed.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
public enum CameraSettings.Frustum.Mode
Fields
Name | Description |
---|---|
ComputeProjectionMatrix | For perspective projection, the matrix is computed from aspect, farClipPlane, nearClipPlane and fieldOfView parameters. Orthographic projection is not currently supported. |
UseProjectionMatrixField | The projection matrix provided is assigned. |