Class HDShaderUtils
Utility class for shaders.
Inherited Members
Namespace: UnityEditor.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Editor.dll
Syntax
public class HDShaderUtils
Methods
ResetMaterialKeywords(Material)
Reset the dedicated Keyword and Pass regarding the shader kind. Also re-init the drawers and set the material dirty for the engine.
Declaration
public static bool ResetMaterialKeywords(Material material)
Parameters
Type | Name | Description |
---|---|---|
Material | material | The material that needs to be setup |
Returns
Type | Description |
---|---|
bool | True: managed to do the operation. False: unknown shader used in material |