Class DecalSurfaceInputsUIBlock
The UI block that represents the surface inputs for decal materials.
Inherited Members
Namespace: UnityEditor.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Editor.dll
Syntax
public class DecalSurfaceInputsUIBlock : MaterialUIBlock
Constructors
DecalSurfaceInputsUIBlock(ExpandableBit)
Constructs a DecalSurfaceInputsUIBlock based on the parameters.
Declaration
public DecalSurfaceInputsUIBlock(MaterialUIBlock.ExpandableBit expandableBit)
Parameters
Type | Name | Description |
---|---|---|
MaterialUIBlock.ExpandableBit | expandableBit | Bit index used to store the foldout state |
Methods
LoadMaterialProperties()
Loads the material properties for the block.
Declaration
public override void LoadMaterialProperties()
Overrides
OnGUIOpen()
Renders the properties in the block.
Declaration
protected override void OnGUIOpen()